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	<title>Geek Shui Living Tech News, Reviews &#38; Blogs &#187; Video Gaming</title>
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		<title>The Controller Holster Keeps The Chat Going</title>
		<link>http://geekshuiliving.com/2011/03/24/the-controller-holster-keeps-the-chat-going/</link>
		<comments>http://geekshuiliving.com/2011/03/24/the-controller-holster-keeps-the-chat-going/#comments</comments>
		<pubDate>Thu, 24 Mar 2011 16:30:05 +0000</pubDate>
		<dc:creator>Jason Hamilton</dc:creator>
				<category><![CDATA[Video Gaming]]></category>
		<category><![CDATA[Accessories]]></category>
		<category><![CDATA[chat]]></category>
		<category><![CDATA[Cons]]></category>
		<category><![CDATA[Controller]]></category>
		<category><![CDATA[controller Holster]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Gaming Console]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Price]]></category>
		<category><![CDATA[Pros]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Things For Stuff]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[xBox]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://geekshuiliving.com/?p=5022</guid>
		<description><![CDATA[It&#8217;s a Friday night. You&#8217;re gaming on Xbox Live with your best buds. The trash talking has begun. You&#8217;re in the middle of a very emotional, deeply moving conversation that will forever define the characters of those involved. Then it hits you. The hunger. The thirst. Maybe even Mother Nature, herself. You need munchies. You [...]]]></description>
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<p>It&#8217;s a Friday night. You&#8217;re gaming on Xbox Live with your best buds. The trash talking has begun. You&#8217;re in the middle of a very emotional, deeply moving conversation that will forever define the characters of those involved. Then it hits you. The hunger. The thirst. Maybe even Mother Nature, herself. You need munchies. You need drinkage. It can&#8217;t be ignored, and neither can the international (or interstate) dialog that is somehow linking your supposed lack of Halo skills to the questionable legitimacy of your birthright. You clearly need both hands to open your favorite beverage (or to answer nature&#8217;s call), and that Xbox controller doesn&#8217;t exactly carry itself to the kitchen to get your needed refreshment. What to do?</p>
<p style="text-align: left;">Things For Stuff has provided a solution to your quandary. Enter, the Controller Holster. <img class="aligncenter" style="margin-top: 20px; margin-bottom: 20px;" src="http://thingsforstuff.com/images/stories/uprightback4.jpg" alt="" width="250" height="326" /></p>
<p><span id="more-5022"></span></p>
<p>This simple, sturdy, one-piece, injection molded snap-on device attaches to the backside of your Xbox 360 controller, just over the battery compartment. Its simple design is an absolute perfect fit that will not interfere with your game play, headphone jack, Chatpad, or any port or device on the controller. But don&#8217;t just take my word for it. Check out <a href="http://thingsforstuff.com/" onclick="pageTracker._trackPageview('/outgoing/thingsforstuff.com/?referer=');">Things For Stuff&#8217;s website</a> for a more detailed description and a 40 second video demonstration.</p>
<p>The folks at Things For Stuff were kind enough to provide a sample for me test out. After greedily opening the package I found myself impressed with the grade of plastic the Holster is made of. Very firm and solid; nothing flimsy or cheap. I wasted no time to try this new gadget out. Inside the c-shaped attachment there is a knurled protrusion that fits perfectly in the cable port at the top of the Xbox 360 controller. Situate this protrusion over the port and rock the holster back to snap in over the bottom side of the battery compartment. A very nice and snug fit.</p>
<p>Next, test its functionality. The belt clip on the Controller Holster provides you with roughly 1/4 inch gap. Just enough to slide it down over the waist line of your pants. Hooking the Holster on anything thicker, like a leather belt, I wouldn&#8217;t advise. Although I have not attempted this, I can tell that doing so would test the limits of the belt clip&#8217;s rigidity. But it was great on the waistband of my jeans or my pajama bottoms. So I commenced to walking around in my home with my Xbox 360 controller on my side, looking like the awesome gamer that I am. Never once did I feel that the controller was going to drop. It stayed put with absolutely no wiggle.</p>
<p>For its intended purpose, keeping you in the conversation while you step away from the TV, the Controller Holster fits the bill nicely and does a great job. At $9.95, I feel the price point may be just a teensy bit high. I do know that you usually get the quality you pay for and it seems to me that you&#8217;re getting a quality product here. I&#8217;m eager to see what other gadgets Things For Stuff will come up with in the future.</p>
<p>For more information on the Controller Holster, or to purchase, please visit <a href="http://thingsforstuff.com/" onclick="pageTracker._trackPageview('/outgoing/thingsforstuff.com/?referer=');">ThingsForStuff.com</a></p>
<p>So what do you think? Is this something you might find useful? Drop a comment or tweet and let us know.</p>
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		<title>Gaming Review: PlayStation Move</title>
		<link>http://geekshuiliving.com/2011/01/27/gaming-review-playstation-move/</link>
		<comments>http://geekshuiliving.com/2011/01/27/gaming-review-playstation-move/#comments</comments>
		<pubDate>Thu, 27 Jan 2011 04:05:24 +0000</pubDate>
		<dc:creator>Jason Hamilton</dc:creator>
				<category><![CDATA[Video Gaming]]></category>
		<category><![CDATA[comparison]]></category>
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		<category><![CDATA[killzone]]></category>
		<category><![CDATA[Killzone 3]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[motion]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[Move Bundle]]></category>
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		<category><![CDATA[Review]]></category>
		<category><![CDATA[scea]]></category>
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		<category><![CDATA[which is better]]></category>
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		<guid isPermaLink="false">http://geekshuiliving.com/?p=4610</guid>
		<description><![CDATA[The next step in immersive gaming has arrived for PlayStation 3 owners in the form of Move. Seen by some as a Nintendo Wii knockoff, the Move has entered the marketplace as anything but. With the same versatility as, and greater precision than the Wii, Move has established itself as a new benchmark for motion-controlled [...]]]></description>
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<p style="text-align: left;">The next step in immersive gaming has arrived for PlayStation 3 owners in the form of Move. Seen by some as a Nintendo Wii knockoff, the Move has entered the marketplace as anything but. With the same versatility as, and greater precision than the Wii, Move has established itself as a new benchmark for motion-controlled gaming.</p>
<p style="text-align: left;">While not totally hands free like Microsoft’s Kinect, Sony’s Move is equally entertaining but has the interactivity of buttons to set itself apart from it’s peers. Not to put down any competitor to the Move, but, as a kid, when you were sword fighting with your friends, did you imagine you were holding swords or find sticks to use? And wasn’t cops and robbers a lot more fun when you had toy guns to use instead of pointing your finger?</p>
<p style="text-align: center;"><img class="size-medium wp-image-4613 aligncenter" style="margin-top: 20px; margin-bottom: 20px;" src="http://geekshuiliving.com/images//ps-move-01-300x204.jpg" alt="" width="300" height="204" /></p>
<p style="text-align: left;"><span id="more-4610"></span></p>
<p style="text-align: left;">Sony’s Move is a motion-based controller that makes use of the PlayStation Eye and many internal sensors to detect movement, position, and angle and attitude of the controller. Even the slightest and subtlest of movements are detected and reflected on-screen. Move is the next best thing to putting your hands inside your TV to control your gaming (if that were possible).</p>
<div id="attachment_4614" class="wp-caption aligncenter" style="width: 310px"><img class="size-medium wp-image-4614  " style="margin-top: 0px; margin-bottom: 0px;" src="http://geekshuiliving.com/images//0306Cops_004-300x200.jpg" alt="" width="300" height="200" /><p class="wp-caption-text">Use of deadly force is authorized</p></div>
<p style="text-align: left;">I’ve spent quite a bit time of time playing Sports Champions, which was released by SCEA (Sony Computer Entertainment America) at the time of launch of Move. The amazing precision of the Move controller is most noticeable in sports events like archery, table tennis, and sword fighting. Changing the angle of your paddle in table tennis to put top-spin on the ball allows you pull off the same trick shots you would do on a real table. Not holding your sword at the right angle when making your slashes will result in fewer points earned. You want to hit your opponents with the sharp edge of the blade, not the blunt broad side.</p>
<p style="text-align: center;"><img class="size-medium wp-image-4615  aligncenter" style="margin-top: 20px; margin-bottom: 20px;" src="http://geekshuiliving.com/images//Pachter-Sonys-Move-Numbers-Actually-Closer-to-2-5m-_-300x168.jpg" alt="" width="300" height="168" /></p>
<p style="text-align: left;">I have also spent some time playing the demo of The Shoot, another title released by SCEA that is reminiscent of the air gun shooting galleries at the county fair. But The Shoot has a lot more going for it than the ambient smell of cotton candy and funnel cakes. Once again, every subtle move made by your hands is detected by Move. With every trigger pull, I was reminded of just how steady your aim needs to be.</p>
<p style="text-align: center;"><img class="size-medium wp-image-4616  aligncenter" style="margin-top: 20px; margin-bottom: 20px;" src="http://geekshuiliving.com/images//TheShoot-300x168.jpg" alt="" width="300" height="168" /></p>
<p style="text-align: left;">While I have broken a sweat and found myself a little out of breath (and have the sore arms to prove it), I’m eager to put Move through the ringer and see it used by some great FPS games. While we’re going to have to wait until February to see the likes of Killzone 3, which will put Move and it’s separate Move Navigation Controller to use, I am convinced that Move will become the new gaming standard.</p>
<div id="attachment_4617" class="wp-caption aligncenter" style="width: 177px"><img class="size-medium wp-image-4617 " src="http://geekshuiliving.com/images//sony-playstation-move-motion-controller-167x300.jpg" alt="" width="167" height="300" /><p class="wp-caption-text">Navigation controller and Move controller</p></div>
<p>If you are a PlayStation 3 owner, I’m here to say that Move is a must-have accessory for your console. Each Move controller is $49.99 MSRP and the Navigation controller is $29.99 MSRP. The PlayStation Eye is $39.99 MSRP and a Move bundle with the Eye, one Move controller and Sports Champions is available for $129.99 MSRP.</p>
<p>I strongly recommend getting two Move controllers and one Navigation Controller. With two Moves, some games like table tennis or Ubisoft’s Racquet Sports can be played with a partner. Also archery, in Sports Champions, is a lot more enjoyable when using two Moves to aim and shoot a bow. The Navigation controller will be required with future games like Killzone 3, due out in February, and SOCOM 4, due out in late March.</p>
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		<title>The NOX Audio Specialist: One part headphone, Two parts audio bliss</title>
		<link>http://geekshuiliving.com/2011/01/13/nox-audio-specialist-review/</link>
		<comments>http://geekshuiliving.com/2011/01/13/nox-audio-specialist-review/#comments</comments>
		<pubDate>Thu, 13 Jan 2011 15:46:41 +0000</pubDate>
		<dc:creator>Jason Hamilton</dc:creator>
				<category><![CDATA[Information Technology]]></category>
		<category><![CDATA[Mobile]]></category>
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		<category><![CDATA[apple]]></category>
		<category><![CDATA[Bose]]></category>
		<category><![CDATA[compatibility]]></category>
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		<category><![CDATA[headphones]]></category>
		<category><![CDATA[iPhone 4]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[NOX Audio]]></category>
		<category><![CDATA[Ordering]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Price]]></category>
		<category><![CDATA[Pros]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Skull Candy]]></category>
		<category><![CDATA[Skype]]></category>
		<category><![CDATA[specs]]></category>
		<category><![CDATA[Technical Specifications]]></category>
		<category><![CDATA[xBox]]></category>

		<guid isPermaLink="false">http://geekshuiliving.com/?p=4596</guid>
		<description><![CDATA[Recently, I decided I needed new headphones for listening to my iPod Touch. While there are many that you can buy that retail well under $50, they don&#8217;t quite have the BAM POW OOMPH of those over $100. Also, you can go through quite a few sub-$50 units before you find a set that are [...]]]></description>
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<p>Recently, I decided I needed new headphones for listening to my iPod Touch. While there are many that you can buy that retail well under $50, they don&#8217;t quite have the BAM POW OOMPH of those over $100. Also, you can go through quite a few sub-$50 units before you find a set that are durable and satisfy the audiophile in you. That being said, my father always tells me “Only a rich man can afford to buy cheap stuff.”</p>
<p>My search led me to NOX Audio and their new Specialist over-the-ear headphones. Not only are these headphones fantastic, they fit the bill for anyone and everyone. Yes, it&#8217;s a bold statement. But please, read on.</p>
<p style="text-align: center;"><img class="size-full wp-image-4601 aligncenter" style="margin-top: 20px; margin-bottom: 20px; border: 1px solid black;" src="http://geekshuiliving.com/images//NOXSpclst.jpg" alt="" width="266" height="165" /></p>
<p><span id="more-4596"></span></p>
<p>Here are the specs as posted on the NOX Audio website:</p>
<ul>
<li>Drivers: Dual 26mm Mylar</li>
<li>Frequency response: 20 Hz to 20 	kHz</li>
<li>Passive Noise Reduction: 50% 1 kHz</li>
<li>Optimal Audio Isolation: 51dB @ 	1kHz</li>
<li>Sensitivity: 104 dBSPL @ 1 kHz</li>
<li>THD: &lt;0.5% @ 1 kHz; &lt;2% from 	40 Hz to 20 kHZ</li>
<li>Input impedance: 32-ohms</li>
<li>Microphone: 4mm</li>
<li>Weight: 0.30 lbs</li>
</ul>
<p>What do these specs mean? Well, I really don&#8217;t know all the technical jargon, but I do know that they translate to audio BLISS! Their full, crisp and rich sound lets you hear every subtle note in your music and every bit of commotion in your games, from bombs to butterfly wings. Yes, they are my audio heaven.</p>
<p><strong>The Pros</strong></p>
<p>The NOX Audio Specialist was developed with not just audiophiles, but also gamers (PC, Xbox 360, Playstation 3) and Skype users, in mind. The Specialist has a retractable 4mm mic in the left earpiece. The right earpiece has a large and easily operated volume control, a sliding mute switch and one cable attachment to jack in to your device(s). This cable is detachable, which after much thought as to why NOX Audio did this, seems to make the unit as modular as possible. Should something go wrong with the cable, it can be  easily replaced.</p>
<p>The Specialist is designed and built to be ergonomic and comfortable. Since the human ear sort of slopes back, pointing to the rear, the earpieces were mounted to do the same. Cushioned and covered in a very soft fabric, you almost can&#8217;t tell you&#8217;re wearing anything at all, save for the amazing noise canceling that the earpieces provide, which is just enough to let you enjoy your music or your in a loud environment, but not so much that someone has to shout at you to get your attention.</p>
<p>Since I received my Specialist headphones, they have primarily been used for gaming. And WOW what an experience it is. The Specialist makes use of the optical audio output on gaming consoles ensuring the highest fidelity in sound. The built-in microphone is crisp and clear and you are easily heard and understood in online gaming.  The Controller Plug that interfaces your gaming controller with the Specialist is a great addition to your gaming experience. It allows you find your own preferred balance of your online teammate&#8217;s voices and the game&#8217;s volume. Accessories are required for the Specialist to be used in gaming (sold as a bundle or separately).</p>
<div id="attachment_4602" class="wp-caption aligncenter" style="width: 276px"><img class="size-full wp-image-4602 " src="http://geekshuiliving.com/images//NOXcontplug.jpg" alt="" width="266" height="165" /><p class="wp-caption-text">Yes, it&#39;s WAY cooler than it looks</p></div>
<p><strong>The Cons</strong></p>
<p>The NOX Audio Specialist is not without its flaws. I found the sliding microphone mute switch on the right earpiece to be rather small and a bit difficult to locate and operate. Also, the 3.5mm jack that is plugged into your devices is at a straight angle. While I&#8217;m gaming, I relax my arms to my side, allowing my gaming controller to stay close to my torso. With an Xbox 360 controller, having the headphone jack in the rear, the Specialist jack is pressed into my torso putting a bend in the cable and stress on the jack. A right-angle or a semi-right-angle jack would do the job much better. I have also found myself needing to reseat the USB dongle in the Xbox 360 after a power cycle, where the Playstation 3 or PC does not have this problem. All in all, these caveats are not deal breakers for the quality you get from the Specialist.</p>
<p><strong>The Verdict</strong></p>
<p>I have sampled other $100+ headphones in my time. At $79.99 MSRP, the NOX Audio Specialist is a great buy for anyone. However, if you&#8217;re in it for the gaming, I recommend the Specialist Bundle for $99.99 MSRP which comes with a USB dongle, mic/game audio controller and optical cable for interfacing with your gaming medium. These accessories can be purchased separately, but it&#8217;s cheaper to buy the bundle up front.</p>
<p>You can find the NOX Audio Specialist on <a title="NOX Audio Specialist at Amazon.com" href="http://www.amazon.com/s/ref=nb_sb_noss?url=search-alias%3Delectronics&amp;field-keywords=nox+audio+specialist&amp;x=0&amp;y=0" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.amazon.com/s/ref=nb_sb_noss?url=search-alias_3Delectronics_amp_field-keywords=nox+audio+specialist_amp_x=0_amp_y=0&amp;referer=');">Amazon.com</a> or visit their website for more information and to purchase directly from <a title="NOX Audio" href="http://www.nox-audio.com/Products" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.nox-audio.com/Products?referer=');">NOX Audio</a>.</p>
<p>(<em><span style="text-decoration: underline;">Editor&#8217;s Note</span>: Neither NOX Audio, its partners, or authorized resellers provided free products, demo units, or any form of compensation to the writer of this review or Geek Shui Living. The opinions expressed herein are those of the writer, who purchased them and was kind enough to share his objective observations regarding their quality with other potential consumers.</em>)</p>
<p></p>
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		<title>Is the Angry Birds Christmas edition set to go live today?</title>
		<link>http://geekshuiliving.com/2010/12/01/angry-birds-christmas-seasons/</link>
		<comments>http://geekshuiliving.com/2010/12/01/angry-birds-christmas-seasons/#comments</comments>
		<pubDate>Wed, 01 Dec 2010 13:03:50 +0000</pubDate>
		<dc:creator>Justin E. Gehrke</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Video Gaming]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[Angry Birds Blog]]></category>
		<category><![CDATA[Angry Birds Seasons]]></category>
		<category><![CDATA[Apple iPhone]]></category>
		<category><![CDATA[Availability]]></category>
		<category><![CDATA[Christmas Edition]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[Facebook Fanpage]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[release date]]></category>
		<category><![CDATA[Rovio Mobile]]></category>
		<category><![CDATA[rumors]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://geekshuiliving.com/?p=4513</guid>
		<description><![CDATA[Over the past few weeks, Rovio Mobile, maker of the iPhone&#8217;s most popular game, has hinted about the impending release of a holiday edition. Following the separate release of a Halloween-themed game a few months ago, rumors abounded about what fans could expect for the Christmas season. According to several sources across the web, Rovio&#8217;s [...]]]></description>
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<p>Over the past few weeks, Rovio Mobile, maker of the iPhone&#8217;s most popular game, has hinted about the impending release of a holiday edition. Following the separate release of a Halloween-themed game a few months ago, rumors abounded about what fans could expect for the Christmas season.</p>
<p>According to several sources across the web, Rovio&#8217;s holiday season offering will be available free to iOS device users (iPhone/iPod Touch) who previously purchased the $0.99, full version of the game. In a surprise twist, Rovio has also confirmed that Android users will get to share in the pig-smashing holiday cheer, too. Yes, the update is slated to be pushed out to them, as well. So when exactly is it supposed to happen?</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-4514" style="margin-top: 20px; margin-bottom: 20px; border: 1px solid black;" title="Is Angry Birds Seasons on the horizon?" src="http://geekshuiliving.com/images//Screenshot-1-2010-12-01-at-8.45.10-AM.png" alt="" width="496" height="68" /></p>
<p><span id="more-4513"></span></p>
<p>Up until today, no definite release date has been provided by Rovio Mobile. Followers of the Angry Bird&#8217;s Facebook Fanpage, though, saw the message above posted this morning. This would lead one to believe that the holiday version isn&#8217;t far away. It also tells us that the rumored code-name &#8220;Angry Birds Seasons&#8221; is, indeed, a confirmable fact.</p>
<p>A check for updates on the iTunes Store hasn&#8217;t shown anything new, yet, but it definitely appears that Angry Birds fans won&#8217;t have to wait much longer. We&#8217;ll keep checking throughout the day and let you know, as soon as the update hits the servers. You can also stay tuned to the official <a href="http://www.rovio.com/index.php?page=blog" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.rovio.com/index.php?page=blog&amp;referer=');">Angry Birds blog</a> or the <a href="http://www.facebook.com/pages/Angry-Birds-Rovio-Mobile/314467614927" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.facebook.com/pages/Angry-Birds-Rovio-Mobile/314467614927?referer=');">Facebook Fanpage</a>, to be ready the moment it&#8217;s officially announced.</p>
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		<title>iPhone App Review: Game Dev Story</title>
		<link>http://geekshuiliving.com/2010/11/24/iphone-app-review-game-dev-story/</link>
		<comments>http://geekshuiliving.com/2010/11/24/iphone-app-review-game-dev-story/#comments</comments>
		<pubDate>Wed, 24 Nov 2010 04:10:40 +0000</pubDate>
		<dc:creator>Tom Edwards</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Video Gaming]]></category>
		<category><![CDATA[App Review]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Cons]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Game Dev Story]]></category>
		<category><![CDATA[Game Review]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone 4]]></category>
		<category><![CDATA[iTunes Store]]></category>
		<category><![CDATA[Plot]]></category>
		<category><![CDATA[Pros]]></category>

		<guid isPermaLink="false">http://geekshuiliving.com/?p=4406</guid>
		<description><![CDATA[This review should have been done two weeks ago. I lead off with that because this review isn&#8217;t going to be like past reviews I&#8217;ve done for Geek Shui Living. Generally I give the information about the game, tell you a bit about it, go over the pluses and minuses (the good ol&#8217; FTW and [...]]]></description>
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<p>This review should have been done two weeks ago.</p>
<p>I lead off with that because this review isn&#8217;t going to be like past reviews I&#8217;ve done for Geek Shui Living.<a href="http://geekshuiliving.com/images//IMG_0622.png" onclick="pageTracker._trackPageview('/outgoing/geekshuiliving.com/images//IMG_0622.png?referer=');"><img class="alignright size-medium wp-image-4409" style="margin: 10px;" src="http://geekshuiliving.com/images//IMG_0622-200x300.png" alt="" width="128" height="192" /></a> Generally I give the information about the game, tell you a bit about it, go over the pluses and minuses (the good ol&#8217; FTW and WTF, respectively), and wrap it up. I approached Justin [i.e. Mr. Geek Shui himself] with the title and thought it would be a good one to cover, since it stood out from the rest of the games that were in the Top 25. Most games in the Top 25 were either 99 cents, established franchises (such as Monopoly or Tetris), or produced by an established name like Electronic Arts. Game Dev Story was $3.99, unknown before its release on the iPhone (at least in America), and produced by Kairosoft, whose English website is a one page (mobile-formatted) ad for &#8211; you guessed it &#8211; Game Dev Story. Yet here it was, in the Top 25, with hundreds of reviews and a five star rating. Not 4.5 stars like many successful games end up having (there&#8217;s always bound to be the Armond Whites of the App Store that give a one-star rating to a game or app because its doing so well) but a legit five stars. The genre was a favorite of mine (I&#8217;ve always enjoyed simulations), so I wanted to dig in. I downloaded and started.</p>
<p>8 hours later, I needed to get sleep.</p>
<p>Let&#8217;s get this out of the way: Game Dev Story is a fun game, and you will get enough gameplay out of it to justify your $4. I recommend it. But the game itself is exactly that &#8211; fun. It&#8217;s not groundbreaking, it&#8217;s not innovative, and it doesn&#8217;t have a great deal of depth. When you&#8217;ve played it for 10 minutes, you&#8217;ve pretty much explored every aspect of the game. So why 8 hours?</p>
<p><span id="more-4406"></span></p>
<p>After several days of gameplay I stopped playing for one reason or another and had no desire to go back to the game. This wasn&#8217;t like an &#8220;Angry Birds&#8221; where you get stuck on a stage, get frustrated, and need to come back. I played other games, and pretty much left it alone for nearly a week. It&#8217;s not that I didn&#8217;t see it &#8211; it just didn&#8217;t pull me in and <em>make</em> me want to play it more. Finally, knowing that I needed to put a review together and would need some screenshots, I started it up again.</p>
<p>10 hours later, I needed to get some sleep.</p>
<p>Why? What makes you want to play this game nonstop the moment you spend several minutes with it? In short, Game Dev Story seems to have the perfect formula of an addictive game, especially for an iPhone &#8211; it keeps it simple.</p>
<ul>
<li><strong>Simple Graphics</strong> &#8211; One mistake I think developers make in designing iPhone games is that they try to take too much advantage of the resources available to them. The iOS operating system is pretty advanced, and with the processing power of the iPhone (especially with the iPhone 4) designers find that they can put together strong and detailed graphics for large game worlds. This is great, but the iPhone still has a 3.5 inch display; while impressive for a phone, it&#8217;s still only an inch wider (diagonally) than a Game Boy Color. Game Dev Story uses 8-bit graphics, which not only makes it easy to see without having to pinch/zoom/pan, but also gives it a retro feel.</li>
<li><strong>Simple Controls</strong> &#8211; Unlike a portable game system like a Nintendo DS, an iPhone doesn&#8217;t have any kind of external button controls for gameplay. This requires games to either use touchscreen controls or to attach a &#8220;control panel&#8221; within the game, both of which have their drawbacks. Game Dev Story uses a menu-based system (also similar to an 8-bit game) that is simple to navigate and entirely controls the game. If you want to select one of your designers for an action, you select them from the menu instead of trying to touch the screen where they are located. In addition, the layout allows you to add a navigational touchpad to the bottom third of the screen which doesn&#8217;t interfere with the display (in fact &#8211; the display seems empty without it).</li>
<li><strong>Simple Objective</strong> &#8211; In Game Dev Story, you&#8217;re creating games and trying to sell them. That&#8217;s it. Your goal is to get as high of a score as possible by selling those games. There are no hidden boards to unlock or complex storylines to follow; sell games, make &#8220;money&#8221;, get high score.</li>
<li><strong>Simple (but somewhat varied) Gameplay</strong> &#8211; If the game was too repetitive and narrow, it would get boring quickly. However with too many options, you end up having people get lost. Game Dev Story allows for the player to try different strategies as time passes in the game, but doesn&#8217;t require them. Spend on advertising? Focus more on development? Stick to safe and proven genres or try something different? It&#8217;s those differing strategies that allow for repeat gameplay &#8211; there is no &#8220;right way&#8221; to play the game.</li>
</ul>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-4470" title="Game Dev Story for iPhone, iPod Touch, and iPad" src="http://geekshuiliving.com/images//devstory2.png" alt="" width="450" height="338" /></p>
<p>I hate to compare the two, but Game Dev Story reminds me very much of a Facebook time management game, such as a Farmville, but with the negatives of such a game trimmed away. Both games are simple and easy to pick up. Both involve strategy but not too much detailed thought. However time management games generally move slowly (hence time management) and require you to pull in additional people to the game in order to be successful; Game Dev Story offers immediate gratification (time from game design to the completion of sales is less than 5 minutes) without the need for that pesky &#8220;social interaction&#8221;.</p>
<p><a href="http://geekshuiliving.com/images//IMG_0606.png" onclick="pageTracker._trackPageview('/outgoing/geekshuiliving.com/images//IMG_0606.png?referer=');"><img class="alignleft size-medium wp-image-4410" style="margin: 10px;" src="http://geekshuiliving.com/images//IMG_0606-200x300.png" alt="" width="128" height="192" /></a>Another feature of Game Dev Story is that there is still a sense of randomness to the game. Through the cycle of game creation, you have the stages of development, release, then final sales. When you release the game, four video game critics will rate the game on a scale of 1-10, and if the combined score reaches a minimum of 35 your game reaches the &#8220;Hall of Fame&#8221;, allowing you to make a sequel of the game. The thing is that even under ideal circumstances (the best rated employees, high development points) pulling straight 10s across the board is rare. At the same time, those ideal circumstances aren&#8217;t required to pull straight 10s. Between that and the &#8220;Game Of The Year&#8221; award, you find yourself still playing after the 20 year mark (there the game technically &#8220;ends&#8221; in that it stops recording your &#8220;score&#8221; from your total company profit) just to get those achievements.</p>
<p>Exactly how much replay value does the game have? Well, it&#8217;s not endless; once you finish your 20 years, it&#8217;s up to you whether or not you want to start over again, and how many times you want to repeat the cycle. There are some intentionally hard achievements to shoot for which add a bit more replay value, but once you reach those you might find yourself &#8220;out of things to do&#8221;. That being said, the game is very easy to get back into after some time away, and even if you elect not to go back after &#8220;finishing&#8221; it, the 30 hours or so you would have already spent on it makes it worth the $4 price tag.</p>
<p><span style="color: #008000;"><strong>FTW</strong><span style="color: #000000;">: Addictive nature, fun graphics, easy to learn and play, sense of humor</span></span></p>
<p><span style="color: #008000;"><span style="color: #000000;"><strong><span style="color: #ff0000;">WTF</span></strong><span style="color: #000000;">: Not a deep game, Japanese porting shows in </span>places (what the hell is a &#8220;mushroom&#8221; type of game?)<br />
</span></span></p>
<p>In short, Game Dev Story (and its success) may have signaled to developers that there is still a market for the simple 8-bit style of game that was popular 15-25 years ago (yeesh &#8211; did I just write that?), and that gamers don&#8217;t necessarily need all the bells and whistles if the fun is there.</p>
<p>Game Dev Story is available for <a href="http://itunes.apple.com/us/app/game-dev-story/id396085661?mt=8" target="_blank" onclick="pageTracker._trackPageview('/outgoing/itunes.apple.com/us/app/game-dev-story/id396085661?mt=8&amp;referer=');">download</a> in the App Store and is compatible with the iPhone, iPod Touch, and iPad running iOS 3.1 or later.</p>
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		<title>Will Angry Birds be part of this Christmas season&#8217;s must-have geek gear?</title>
		<link>http://geekshuiliving.com/2010/11/01/angry-birds-gear-christmas-2010/</link>
		<comments>http://geekshuiliving.com/2010/11/01/angry-birds-gear-christmas-2010/#comments</comments>
		<pubDate>Mon, 01 Nov 2010 12:41:28 +0000</pubDate>
		<dc:creator>Justin E. Gehrke</dc:creator>
				<category><![CDATA[Geek Culture]]></category>
		<category><![CDATA[Video Gaming]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Android Market]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Availability]]></category>
		<category><![CDATA[Christmas 2010]]></category>
		<category><![CDATA[Geek Gear]]></category>
		<category><![CDATA[Geek Gifts]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iTunes Store]]></category>
		<category><![CDATA[Official Merchandise]]></category>
		<category><![CDATA[Preorder]]></category>
		<category><![CDATA[Price]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[T-Shirts]]></category>
		<category><![CDATA[Tech Gifts]]></category>
		<category><![CDATA[Toys]]></category>
		<category><![CDATA[Where to buy]]></category>

		<guid isPermaLink="false">http://geekshuiliving.com/?p=4389</guid>
		<description><![CDATA[Well, if you&#8217;re one of the millions of Android and iPhone users addicted to the wildly popular bird-slinging, pig-smashing app, it appears you&#8217;ll be able to let the non-connected world know about it. In addition to the previously launched line of Angry Birds t-shirts, game developer Rovio will soon be selling Angry Birds plush toys. [...]]]></description>
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<p>Well, if you&#8217;re one of the millions of Android and iPhone users addicted to the wildly popular bird-slinging, pig-smashing app, it appears you&#8217;ll be able to let the non-connected world know about it. In addition to the previously launched line of <a href="http://angrybirds.spreadshirt.com/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/angrybirds.spreadshirt.com/?referer=');">Angry Birds t-shirts</a>, game developer Rovio will soon be selling Angry Birds plush toys. While you may be shaking  your head at the thought, the plush toys are likely to become one of those kitsch items that many a geek just can&#8217;t live without.</p>
<p>For now, there are five birds from which to choose, which are reasonably priced at $14.95 each. The toys won&#8217;t actually be released until early December, but preorders are being offered through both the official <a href="http://shop.angrybirds.com/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/shop.angrybirds.com/?referer=');">Angry Birds online store</a>. Additionally, online toy vendor <a href="http://www.toywiz.com/angrybirds.html" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.toywiz.com/angrybirds.html?referer=');">ToyWiz.com</a> is also offering preordering for the items.</p>
<p><img class="aligncenter size-full wp-image-4390" title="Angry Birds in all their plushy goodness" src="http://geekshuiliving.com/images//angrybirds.png" alt="" width="450" height="243" /></p>
<p><span id="more-4389"></span></p>
<p>According to the official Angry Birds website, the items will be sold in limited quantities. This could be a sales tactic to drive up demand, but it could also signal that the company is testing the merchandise waters. To this end, the only way the deal could be considered any sweeter is if plush pig toys were available, as well. Then, the good and the bad could face off in the comfort of one&#8217;s own family room, in all its plushy goodness. Hopefully, things go well, and we&#8217;ll see more Angry Birds merchandise options in the future.</p>
<p>Of course, we&#8217;ve ordered a few to play&#8230;err&#8230;test for durability. There cute and cuddly, yet always ready for battle. Whether for you or your little ones, could one really ask for more in an inanimate pet?</p>
<p><em>Where to buy your Angry Birds merchandise:</em></p>
<p><a href="http://shop.angrybirds.com/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/shop.angrybirds.com/?referer=');">AngryBirds.com &#8211; Official Rovio Store</a></p>
<p><a href="http://www.toywiz.com/angrybirds.html" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.toywiz.com/angrybirds.html?referer=');">ToyWiz.com &#8211; Angry Birds page</a></p>
<p><em>Have no idea what we&#8217;re blathering on about? Download Angry Birds for Android or iPhone:</em></p>
<p><a href="http://itunes.apple.com/us/app/angry-birds/id343200656?mt=8&amp;ign-mpt=uo%3D6#" target="_blank" onclick="pageTracker._trackPageview('/outgoing/itunes.apple.com/us/app/angry-birds/id343200656?mt=8_amp_ign-mpt=uo_3D6&amp;referer=');">Angry Birds for iPhone</a></p>
<p><a href="http://www.getjar.com/mobile/43600/angry-birds/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.getjar.com/mobile/43600/angry-birds/?referer=');">Angry Birds for Android</a></p>
<div class="tweetthis" style="text-align:right;"><p> <a class="tt" href="http://digg.com/submit?url=http://geekshuiliving.com/2010/11/01/angry-birds-gear-christmas-2010/&amp;title=Will+Angry+Birds+be+part+of+this+Christmas+season%26%238217%3Bs+must-have+geek+gear%3F" title="Post to Digg" onclick="pageTracker._trackPageview('/outgoing/digg.com/submit?url=http_//geekshuiliving.com/2010/11/01/angry-birds-gear-christmas-2010/_amp_title=Will+Angry+Birds+be+part+of+this+Christmas+season_26_238217_3Bs+must-have+geek+gear_3F&amp;referer=');"><img class="nothumb" src="http://geekshuiliving.com/wp-content/plugins/tweet-this/icons/en/digg/tt-digg-micro4.png" alt="Post to Digg" /></a></p></div>]]></content:encoded>
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		<title>Reviews for Regular People &#8211; The Energizer Induction Charge System for Wii</title>
		<link>http://geekshuiliving.com/2010/09/14/review-energizer-induction-charge-system-wii/</link>
		<comments>http://geekshuiliving.com/2010/09/14/review-energizer-induction-charge-system-wii/#comments</comments>
		<pubDate>Tue, 14 Sep 2010 17:38:33 +0000</pubDate>
		<dc:creator>Alex Miranda</dc:creator>
				<category><![CDATA[Video Gaming]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Cons]]></category>
		<category><![CDATA[Energizer]]></category>
		<category><![CDATA[Energizer Power & Play]]></category>
		<category><![CDATA[Energizer Power and Play]]></category>
		<category><![CDATA[Environmentally Friendly Gaming]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Green IT]]></category>
		<category><![CDATA[Induction]]></category>
		<category><![CDATA[Induction Charging]]></category>
		<category><![CDATA[New Products]]></category>
		<category><![CDATA[Nunchuk]]></category>
		<category><![CDATA[Pros]]></category>
		<category><![CDATA[Rechargeable Batteries]]></category>
		<category><![CDATA[Rechargeable Battery]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Tech Specs]]></category>
		<category><![CDATA[Technical Specifications]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[Wii Hardware]]></category>
		<category><![CDATA[Wiimote]]></category>
		<category><![CDATA[Wireless Charging]]></category>

		<guid isPermaLink="false">http://geekshuiliving.com/?p=4141</guid>
		<description><![CDATA[The title basically says it all, we&#8217;re doing a regular people review of the Energizer Induction Charging Station for the Wii. It may not sound super exciting, but after spending some time with this thing I am really glad I invested in it. I am trying to be a better citizen of the world and [...]]]></description>
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<p>The title basically says it all, we&#8217;re doing a regular people review of the Energizer Induction Charging Station for the Wii. It may not sound super exciting, but after spending some time with this thing I am really glad I invested in it. I am trying to be a better citizen of the world and use rechargeable batteries as much as I can. At times it gets overwhelming to try to keep up with what has rechargeable batteries and making sure I keep them charged and at-the-ready. After all, what good are a dozen rechargeable batteries if none of them are charged. I&#8217;m sure many of you gamers and gadget lovers know what I mean. Captain Kirk was definitely right. We always need more power.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-4245" style="border: 1px solid black;" title="Energizer Flat Panel Induction Charge System for Wii" src="http://geekshuiliving.com/images//energizerinduction.png" alt="" width="388" height="346" /></p>
<p><span id="more-4141"></span></p>
<p><strong>How it works</strong></p>
<p>To our gaming rescue comes the Energizer Flat Panel Induction Charge System for Wii. This is such a simple, yet enormously effective, solution for Wii owners. It consists of a pad (think: similar products for charging smartphones), the battery packs and an AC cable. I had the box open and was up and running in under five minutes.</p>
<p>All you have to do is insert the new battery packs onto your Wii. This solution replaces the OEM battery cover you have. Lest you worry about added bulk, it works with the standard Wii jacket on, as well. I plugged the base station into the AC outlet and rested my Wii-motes on the base station. The magic began immediately thereafter. A red light came on to indicate it was charging. Once fully charged, the light changes from red to green. Again, it couldn&#8217;t be simpler, which makes it perfect for regular people.</p>
<div id="attachment_4143" class="wp-caption aligncenter" style="width: 310px"><img class="size-medium wp-image-4143" src="http://geekshuiliving.com/images//CIMG11881-300x225.jpg" alt="" width="300" height="225" /><p class="wp-caption-text">Charging up...</p></div>
<div id="attachment_4144" class="wp-caption aligncenter" style="width: 310px"><img class="size-medium wp-image-4144" src="http://geekshuiliving.com/images//CIMG1191-300x225.jpg" alt="" width="300" height="225" /><p class="wp-caption-text">Charged and ready to game...</p></div>
<p><strong>Cost-effective and easy-to-use</strong></p>
<p>This solution is a good one for me and my gaming needs. I paid around $30 for the 2-controller model (or 2x as Energizer calls it). With a little Google magic, I did find the 2-controller (2x) and 4-controller (4x) models on Amazon.com for $26.69 and $49.99, respectively. If you still hassle with single-use batteries (bad for the environment), you can easily see the long term savings add up well beyond the initial investment of the Energizer solution.</p>
<p>One of the other things I like most about this solution is that kids (big or small) should have no issues with charging up the controllers after game play. There is nothing more to it than simply laying the controller on the charging pad. It is a very simple setup and an extremely easy and sleek way to keep your Wii gaming going for extended periods of time. After looking at a few other solutions this is the best one I found for myself and I definitely recommend it to anybody with a Wii.</p>
<p><strong>It&#8217;s the right thing to do</strong></p>
<p>Whether you&#8217;re buying batteries for gaming, children&#8217;s toys or any other battery-operated device, rechargeable batteries are certainly the way to go, in today&#8217;s environmentally-conscious electronics market. There are a myriad of other easy recharging solutions available for smartphones, digital cameras, and just about any other electronic device out there. So, if you only move to a rechargeable batter solution for one reason, let it be for the children. Future generations will have enough problems without having to deal with a sea of dead batteries.</p>
<p>For more information on the Energizer Induction Charge System for Wii, visit Energizer&#8217;s <a href="http://www.energizer.com/newproducts/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.energizer.com/newproducts/?referer=');">official website</a>.</p>
<p>___________________</p>
<p>(<em>What are regular people reviews? It&#8217;s simple. They&#8217;re meant to provide the basic information that many consumers want to know before buying a product. How much is it? Does it work? Will it make my life easier? Of course, we&#8217;ll always provide in-depth, technical reviews for geeky people like ourselves, but regular people usually want to get straight to the point. So, if it seems simple, it&#8217;s because it is. If it wasn&#8217;t, it wouldn&#8217;t be for regular people, right?</em>)</p>
<p style="text-align: center;"></p>
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		<title>iPhone App Review: Risk</title>
		<link>http://geekshuiliving.com/2010/09/09/iphone-app-review-risk/</link>
		<comments>http://geekshuiliving.com/2010/09/09/iphone-app-review-risk/#comments</comments>
		<pubDate>Thu, 09 Sep 2010 13:26:59 +0000</pubDate>
		<dc:creator>Tom Edwards</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Video Gaming]]></category>
		<category><![CDATA[3G]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Board Games]]></category>
		<category><![CDATA[compatibility]]></category>
		<category><![CDATA[Cons]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[iOS 3.0]]></category>
		<category><![CDATA[iOS 4]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone 4]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[iTunes Store]]></category>
		<category><![CDATA[Minimum Requirements]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[OS 3]]></category>
		<category><![CDATA[OS 4]]></category>
		<category><![CDATA[Price]]></category>
		<category><![CDATA[Pros]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Risk]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Tech Specs]]></category>
		<category><![CDATA[Technical Specifications]]></category>

		<guid isPermaLink="false">http://geekshuiliving.com/?p=4153</guid>
		<description><![CDATA[Risk was always one of those board games that was off limits to me growing up. The main excuse I was given was that it was more of a “complex” game than games like Monopoly or Battleship. Indeed, Risk is a little complex for a classic board game (as evidenced by the “ages 12+” guideline [...]]]></description>
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<p>Risk was always one of those board games that was off limits to me growing up. The main excuse I was given was that it was more of a “complex” game than games like Monopoly or Battleship. Indeed, Risk is a little complex for a classic board game (as evidenced by the “ages 12+” guideline instead of the usual 7 to 9 most classic board games start at), but I think in reality it was the cost (Risk, even today, lists for at least $9 more than other classic Hasbro board games) and that you needed three people to play – the kiss of death for an only child. EA’s release of Risk for iPhone eliminates many of the stumbling blocks someone looking for an introduction to Risk might have, but is it enough for long time fans of the original?</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-4220" style="margin-top: 20px; margin-bottom: 20px;" title="Risk for iPhone" src="http://geekshuiliving.com/images//risk.png" alt="" width="484" height="322" /></p>
<p><span id="more-4153"></span></p>
<p>From a visual standpoint, the game is appealing. It is full of color (from the map to the player characters) and uses imagery to show things like troop movement and battle. The game has a warlike feel, with sounds of bombs, explosions, and gunfire as battles take place. The game also vibrates when your territories are attacked, giving you a “heads up” in case you start zoning out while the other players take their turns.</p>
<p><a href="http://geekshuiliving.com/images//IMG_0513.png" onclick="pageTracker._trackPageview('/outgoing/geekshuiliving.com/images//IMG_0513.png?referer=');"><img class="alignleft size-medium wp-image-4157" style="margin-left: 10px; margin-right: 10px;" src="http://geekshuiliving.com/images//IMG_0513-300x200.png" alt="" width="240" height="160" /></a>Gameplay is simple and well done, but still hindered by the iPhone’s small screen. To move or attack, one needs only touch the originating territory and then touch the final destination territory. That said, a map of the World on the iPhone screen can be a little tough to navigate, and with no ability to zoom you may run into some “accidental choices”. For beginners, the tutorial is a good introduction to the game and helps you to understand both how the game itself is played and how the commands work, but experienced gamers just looking for how to do commands may find the tutorial frustrating as you have to follow the directions exactly in order to finish it.</p>
<p>Experienced Risk players will appreciate the speed one can start and complete a game in. While the board game takes 5-15 minutes to set up and anywhere from one to six hours to play, A game of Risk on the iPhone can be completed in as little as 10 minutes. The entire process of selecting countries and setting up troops can be skipped (randomly placed by the game) and CPU-controlled opponents finish turns in a few seconds, leaving only you to drag the game out.</p>
<p><a href="http://geekshuiliving.com/images//IMG_0519.png" onclick="pageTracker._trackPageview('/outgoing/geekshuiliving.com/images//IMG_0519.png?referer=');"><img class="alignright size-medium wp-image-4158" style="margin-left: 10px; margin-right: 10px;" src="http://geekshuiliving.com/images//IMG_0519-300x200.png" alt="" width="240" height="160" /></a>Issues are minimal. Risk cards are completely hands-off; when you can play them you’ll be given the option to, and the game will select the best possible combination to do so. You can’t see your cards otherwise. Unlike games like Monopoly which allow for some “house rules” flexibility by giving options for some of those tweaks, there are no options to amend any rule here, so if you’re used to playing with your own house rules it may take you a bit to readjust your strategy.</p>
<p><strong><span style="color: #008000;">FTW</span></strong>: Loyal to the original game, quick gameplay, appealing visualizations</p>
<p><span style="color: #ff0000;"><strong>WTF</strong></span>: Lack of game options, inability to zoom game map</p>
<p><strong>FINAL VERDICT</strong>: Overall, the benefits outweigh the negatives, and Risk provides a good gaming option for fans of the original board game or just those looking for a fun strategy game. At $4.99, Risk falls in line with other Electronic Arts releases and shouldn&#8217;t scare off loyal fans of the board game, but EA would be wise to release a limited &#8220;free&#8221; version of the game (limiting the player to x amount of turns, maybe?) to bring in those who are &#8220;on the fence&#8221; about the game or who have never played Risk before. The five dollar price point won&#8217;t get too many experimental gamers who don&#8217;t know whether or not they&#8217;re going to like the game, or even if they&#8217;ll figure out how to play what has been described by some as a very complex board game.</p>
<p>Electronic Arts&#8217; Risk for iPhone is compatible with iPhone, iPod Touch, and iPad devices running iOS 3.0 or later and can be downloaded from the <a href="http://itunes.apple.com/us/app/risk-the-official-game/id380013217?mt=8" target="_blank" onclick="pageTracker._trackPageview('/outgoing/itunes.apple.com/us/app/risk-the-official-game/id380013217?mt=8&amp;referer=');">iTunes App Store</a>.</p>
<p><em><span style="text-decoration: underline;">Note</span>: Risk is also available for other smartphone devices, such as BlackBerry, Android, Windows Mobile, and Palm Pre. Versions for these devices may include a &#8216;Try Before You Buy&#8217; demo version. More information on other devices supported can be found </em><a href="http://www.eamobile.com/mobile-games/risk" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.eamobile.com/mobile-games/risk?referer=');"><em>here</em></a><em>.</em></p>
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		<title>TVersity: Home multimedia sharing for the rest of us</title>
		<link>http://geekshuiliving.com/2010/09/08/tversity-multimedia-sharing/</link>
		<comments>http://geekshuiliving.com/2010/09/08/tversity-multimedia-sharing/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 04:05:42 +0000</pubDate>
		<dc:creator>Alex Miranda</dc:creator>
				<category><![CDATA[Video Gaming]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[compatibility]]></category>
		<category><![CDATA[Cons]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[Media Conversion]]></category>
		<category><![CDATA[Media Sharing]]></category>
		<category><![CDATA[Microsoft Xbox 360]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Pros]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Sony Playstation]]></category>
		<category><![CDATA[TVersity]]></category>

		<guid isPermaLink="false">http://geekshuiliving.com/?p=4148</guid>
		<description><![CDATA[Hi, my name is Alex, and I am a media junkie. This is a common issue for so many of us, we love our media. I love my music, movies, and pictures. I also really appreciate being able to easily access them from multiple locations. TVersity allows me to easily do that. Before, I had [...]]]></description>
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<p>Hi, my name is Alex, and I am a media junkie. This is a common issue for so many of us, we love our media. I love my music, movies, and pictures. I also really appreciate being able to easily access them from multiple locations. <a href="http://tversity.com/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/tversity.com/?referer=');">TVersity</a> allows me to easily do that. Before, I had to take a CD and manually rip it to my Xbox or transfer movies to a USB drive so I could watch it on my Microsoft Xbox 360 or my Sony PS3.</p>
<p>The company describes their mission as: &#8220;<em>&#8230;to empower individuals to organize and personalize their home and Internet multimedia collection (audio, video and images) and have universal access to it anywhere (at the home or on the go) anytime and from any device</em>.&#8221; For my part, I can assure you this statement is very accurate. I have been using TVersity for some time and can attest that it works exactly as advertised.</p>
<p><a href="http://geekshuiliving.com/images//TVersity-Guide-Home.jpg" onclick="pageTracker._trackPageview('/outgoing/geekshuiliving.com/images//TVersity-Guide-Home.jpg?referer=');"><img class="aligncenter size-medium wp-image-4149" src="http://geekshuiliving.com/images//TVersity-Guide-Home-300x165.jpg" alt="" width="300" height="165" /></a></p>
<p><span id="more-4148"></span></p>
<p>I like TVersity for it&#8217;s simplicity. I am not a computer genius, so I like to just click on a few things and just make things work. I do not want to worry about converting files and all the headaches that come with some other media sharing software. TVersity makes it easy. Go to <a title="TVersity" href="http://tversity.com/download/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/tversity.com/download/?referer=');">their download page</a> and make sure you have all the basic requirements. Once you have downloaded it, you simply install and configure the TVersity folders. It&#8217;s from here that TVersity will obtain your media.</p>
<p><a href="http://geekshuiliving.com/images//Folders-TVersity.jpg" onclick="pageTracker._trackPageview('/outgoing/geekshuiliving.com/images//Folders-TVersity.jpg?referer=');"><img class="aligncenter size-medium wp-image-4150" src="http://geekshuiliving.com/images//Folders-TVersity-300x161.jpg" alt="" width="300" height="161" /></a></p>
<p>Once you have it set up, you need to go to your XBOX 360 or PS3 to get things running. <a href="http://tversity.com/support/quickstart-upnp" target="_blank" onclick="pageTracker._trackPageview('/outgoing/tversity.com/support/quickstart-upnp?referer=');">Here</a> is a quick start guide for those two systems if you have any questions. For the Nintendo Wii, the process is slightly more involved but still works easily. The quick start for the Wii is <a href="http://tversity.com/support/quickstart-wii/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/tversity.com/support/quickstart-wii/?referer=');">here</a>. I use the free version of TVersity, which has music and photo support for the<a href="http://tversity.com/support/quickstart-iphone/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/tversity.com/support/quickstart-iphone/?referer=');"> Apple iPad/iPhone/iPad Touch</a>, and if you decided to pay for the TVersity Pro version, you will also have video support included.</p>
<p>For a free product TVersity is very robust and works very well. I have never had any issues with TVersity that a simple codec download did not fix. I have had great luck watching videos and listening to music for some time. TVersity is working on more and more things. If you check out their <a href="http://tversity.com/support/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/tversity.com/support/?referer=');">support page</a>, you&#8217;re sure to find the answer any additional questions you may have. In my professional opinion (as a media junkie), TVersity is magic. Give it a try, and I have no doubt you&#8217;ll agree.</p>
<p>For more information on what TVersity, how it works, or to download it for a test drive, visit their <a href="http://tversity.com/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/tversity.com/?referer=');">official website</a>.</p>
<p><span style="text-decoration: underline;"><em>Editor&#8217;s note</em></span><em>: This review is provided based on the personal experience of the author, with the software. TVersity or its partners were neither asked for nor provided any monetary or licensing compensation for it.</em></p>
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		<title>Update: Angry Birds Lite for Android now available in the Android Market</title>
		<link>http://geekshuiliving.com/2010/09/03/update-angry-birds-lite-for-android-now-available-in-the-android-market/</link>
		<comments>http://geekshuiliving.com/2010/09/03/update-angry-birds-lite-for-android-now-available-in-the-android-market/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 15:19:01 +0000</pubDate>
		<dc:creator>Justin E. Gehrke</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Video Gaming]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Android Market]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[Angry Birds Lite]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Availability]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[Mailing List]]></category>
		<category><![CDATA[Minimum Requirements]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[Official Blog]]></category>
		<category><![CDATA[Palm Pre]]></category>
		<category><![CDATA[Rovio]]></category>
		<category><![CDATA[Trailer]]></category>
		<category><![CDATA[Version Compatibility]]></category>

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		<description><![CDATA[We just received this update notification from the folks over at Rovio. It looks like Angry Birds action is now officially available for download, so head on over to the Android Market from your device and get in on the beta action. After you give it a go, let us know what you think, via [...]]]></description>
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<p>We just received this update notification from the folks over at Rovio. It looks like Angry Birds action is now officially available for download, so head on over to the <a href="http://www.android.com/market/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.android.com/market/?referer=');">Android Market</a> from your device and get in on the beta action. After you give it a go, let us know what you think, via comment. We&#8217;re interested to know if it will measure up to the iPhone, iPod Touch, and iPad experience to which we&#8217;ve become accustomed.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-4204" style="margin-top: 20px; margin-bottom: 20px; border: 1px solid black;" title="It's finally here!" src="http://geekshuiliving.com/images//angrybirdsrelease.png" alt="" width="550" height="612" /></p>
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